Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/31785
Appears in Collections:Psychology Journal Articles
Peer Review Status: Refereed
Title: Action Real-Time Strategy Gaming Experience Related to Enhanced Capacity of Visual Working Memory
Author(s): Yao, Yutong
Cui, Ruifang
Li, Yi
Zeng, Lu
Jiang, Jinliang
Qiu, Nan
Dong, Li
Gong, Diankun
Yan, Guojian
Ma, Weiyi
Liu, Tiejun
Keywords: action real-time strategy gaming
action video gaming
change detection task
contralateral delay activity
visual working memory capacity
Issue Date: 2020
Date Deposited: 8-Oct-2020
Citation: Yao Y, Cui R, Li Y, Zeng L, Jiang J, Qiu N, Dong L, Gong D, Yan G, Ma W & Liu T (2020) Action Real-Time Strategy Gaming Experience Related to Enhanced Capacity of Visual Working Memory. Frontiers in Human Neuroscience, 14, Art. No.: 333. https://doi.org/10.3389/fnhum.2020.00333
Abstract: Action real-time strategy gaming (ARSG)—a major genre of action video gaming (AVG)—has both action and strategy elements. ARSG requires attention, visual working memory (VWM), sensorimotor skills, team cooperation, and strategy-making abilities, thus offering promising insights into the learning-induced plasticity. However, it is yet unknown whether the ARSG experience is related to the development of VWM capacity. Using both behavioral and event-related potential (ERP) measurements, this study tested whether ARSG experts had larger VWM capacity than non-experts in a change detection task. The behavioral results showed that ARSG experts had higher accuracy and larger VWM capacity than non-experts. In addition, the ERP results revealed that the difference wave of the contralateral delay activity (CDA) component (size 4–size 2) elicited by experts was significantly larger than that of non-experts, suggesting that the VWM capacity was higher in experts than in non-experts. Thus, the findings suggested that prolonged ARSG experience is correlative with the enhancement of VWM.
DOI Link: 10.3389/fnhum.2020.00333
Rights: © 2020 Yao, Cui, Li, Zeng, Jiang, Qiu, Dong, Gong, Yan, Ma and Liu. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY - https://creativecommons.org/licenses/by/4.0/). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
Licence URL(s): http://creativecommons.org/licenses/by/4.0/

Files in This Item:
File Description SizeFormat 
fnhum-14-00333.pdfFulltext - Published Version1.77 MBAdobe PDFView/Open



This item is protected by original copyright



A file in this item is licensed under a Creative Commons License Creative Commons

Items in the Repository are protected by copyright, with all rights reserved, unless otherwise indicated.

The metadata of the records in the Repository are available under the CC0 public domain dedication: No Rights Reserved https://creativecommons.org/publicdomain/zero/1.0/

If you believe that any material held in STORRE infringes copyright, please contact library@stir.ac.uk providing details and we will remove the Work from public display in STORRE and investigate your claim.