Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/32395
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dc.contributor.authorRenner, Elizabethen_UK
dc.contributor.authorKean, Donnaen_UK
dc.contributor.authorAtkinson, Marken_UK
dc.contributor.authorCaldwell, Christine Aen_UK
dc.date.accessioned2021-03-11T01:02:44Z-
dc.date.available2021-03-11T01:02:44Z-
dc.date.issued2021en_UK
dc.identifier.other1043en_UK
dc.identifier.urihttp://hdl.handle.net/1893/32395-
dc.description.abstractThe distinctiveness of human cumulative culture raises the question of whether humans respond differently to information originating from social sources, compared with information from other sources. Further, does any such differential responding set humans apart from other species? We studied how capuchin monkeys and 2- to 5-year-old children used information originating from their own actions, those of a human demonstrator, or an animated cue. This information, presented via a touchscreen, always revealed in the first trial (T1) the reward value (rewarded or unrewarded) of one stimulus from a 2- or 3-item array, and could be used in a follow-up trial (T2) involving the same stimulus array. Two monkeys achieved a level of proficiency indicating their appreciation of the T1–T2 relationship, i.e., reliably repeating rewarded (“win”) selections and actively avoiding repetition of unrewarded (“lose”) selections well above chance levels. Neither the two task-proficient monkeys nor the children showed overall performance differences between the three source conditions. Non-task-proficient monkeys, by contrast, did show effects of source, performing best with individually-acquired information. The overall pattern of results hints at an alternative perspective on evidence typically interpreted as showing a human advantage for social information use.en_UK
dc.language.isoenen_UK
dc.publisherSpringer Science and Business Media LLCen_UK
dc.relationRenner E, Kean D, Atkinson M & Caldwell CA (2021) The use of individual, social, and animated cue information by capuchin monkeys and children in a touchscreen task. Scientific Reports, 11 (1), Art. No.: 1043. https://doi.org/10.1038/s41598-020-80221-4en_UK
dc.rightsThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.en_UK
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en_UK
dc.subjectHuman behaviouren_UK
dc.subjectPsychologyen_UK
dc.titleThe use of individual, social, and animated cue information by capuchin monkeys and children in a touchscreen tasken_UK
dc.typeJournal Articleen_UK
dc.identifier.doi10.1038/s41598-020-80221-4en_UK
dc.identifier.pmid33441782en_UK
dc.citation.jtitleScientific Reportsen_UK
dc.citation.issn2045-2322en_UK
dc.citation.volume11en_UK
dc.citation.issue1en_UK
dc.citation.publicationstatusPublisheden_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.contributor.funderEuropean Commission (Horizon 2020)en_UK
dc.citation.date13/01/2021en_UK
dc.contributor.affiliationPsychologyen_UK
dc.contributor.affiliationPsychologyen_UK
dc.contributor.affiliationPsychologyen_UK
dc.contributor.affiliationPsychologyen_UK
dc.identifier.isiWOS:000621765800051en_UK
dc.identifier.scopusid2-s2.0-85099379251en_UK
dc.identifier.wtid1696254en_UK
dc.contributor.orcid0000-0002-3363-4347en_UK
dc.contributor.orcid0000-0002-4242-5459en_UK
dc.contributor.orcid0000-0001-7362-2554en_UK
dc.date.accepted2020-12-15en_UK
dcterms.dateAccepted2020-12-15en_UK
dc.date.filedepositdate2021-02-02en_UK
dc.relation.funderprojectThe Cog in the Ratchet: Illuminating the Cognitive Mechanisms Generating Human Cumulative Cultureen_UK
dc.relation.funderrefGrant Agreement no 648841en_UK
rioxxterms.apcnot requireden_UK
rioxxterms.typeJournal Article/Reviewen_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorRenner, Elizabeth|0000-0002-3363-4347en_UK
local.rioxx.authorKean, Donna|en_UK
local.rioxx.authorAtkinson, Mark|0000-0002-4242-5459en_UK
local.rioxx.authorCaldwell, Christine A|0000-0001-7362-2554en_UK
local.rioxx.projectGrant Agreement no 648841|European Commission (Horizon 2020)|en_UK
local.rioxx.freetoreaddate2021-03-10en_UK
local.rioxx.licencehttp://creativecommons.org/licenses/by/4.0/|2021-03-10|en_UK
local.rioxx.filenameRenner2021SciReports - Individual social and animated cue use in children and capuchins.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source2045-2322en_UK
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