Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/31594
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dc.contributor.authorZioga, Polinaen_UK
dc.contributor.authorChapman, Paulen_UK
dc.contributor.authorMa, Minhuaen_UK
dc.contributor.authorPollick, Franken_UK
dc.contributor.editorGöbel, Stefanen_UK
dc.contributor.editorMa, Minhuaen_UK
dc.contributor.editorBaalsrud Hauge, Jannickeen_UK
dc.contributor.editorFradinho Oliveira, Manuelen_UK
dc.contributor.editorWiemeyer, Josefen_UK
dc.contributor.editorWendel, Viktoren_UK
dc.date.accessioned2020-08-27T00:03:08Z-
dc.date.available2020-08-27T00:03:08Z-
dc.date.issued2015en_UK
dc.identifier.urihttp://hdl.handle.net/1893/31594-
dc.description.abstractInteractive new media art and games belong to distinctive fields, but nevertheless share common grounds, tools, methodologies, challenges, and goals, such as the use of applications and devices for engaging multiple participants and players, and more recently electroencephalography (EEG)-based brain-computer interfaces (BCIs). At the same time, an increasing number of new neuroscientific studies explore the phenomenon of brain-to-brain coupling, the dynamics and processes of the interaction and synchronisation between multiple subjects and their brain activity. In this context, we discuss interactive works of new media art, computer and serious games that involve the interaction of the brain-activity, and hypothetically brain-to-brain coupling, between multiple performer/s, spectator/s, or participants/players. We also present Enheduanna – A Manifesto of Falling (2015), a new live brain-computer cinema performance, with the use of an experimental passive multi-brain BCI system under development. The aim is to explore brain-to-brain coupling between performer/s and spectator/s as means of controlling the audio-visual creative outputs.en_UK
dc.language.isoenen_UK
dc.publisherSpringeren_UK
dc.relationZioga P, Chapman P, Ma M & Pollick F (2015) A Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfaces. In: Göbel S, Ma M, Baalsrud Hauge J, Fradinho Oliveira M, Wiemeyer J & Wendel V (eds.) Serious Games. JCSG 2015. Lecture Notes in Computer Science, 9090. Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, 03.06.2015-04.06.2015. Cham, Switzerland: Springer, pp. 103-113. https://doi.org/10.1007/978-3-319-19126-3_9en_UK
dc.relation.ispartofseriesLecture Notes in Computer Science, 9090en_UK
dc.rightsThis is a post-peer-review, pre-copyedit version of a paper published in Göbel S, Ma M, Baalsrud Hauge J, Fradinho Oliveira M, Wiemeyer J & Wendel V (eds.) Serious Games. JCSG 2015. Lecture Notes in Computer Science, 9090. Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, 03.06.2015-04.06.2015. Cham, Switzerland: Springer, pp. 103-113. The final authenticated version is available online at: https://doi.org/10.1007/978-3-319-19126-3_9.en_UK
dc.rights.urihttps://storre.stir.ac.uk/STORREEndUserLicence.pdfen_UK
dc.subjectBrain-to-brain Coupling, Brain-Computer Interface (BCI), Human-Computer Interaction (HCI), Electroencephalography (EEG), New Media Art, Computer Games, Serious Games, Performer, Audience, Spectator, Participant, Playeren_UK
dc.titleA Hypothesis of Brain-to-Brain Coupling in Interactive New Media Art and Games Using Brain-Computer Interfacesen_UK
dc.typeConference Paperen_UK
dc.identifier.doi10.1007/978-3-319-19126-3_9en_UK
dc.citation.issn0302-9743en_UK
dc.citation.spage103en_UK
dc.citation.epage113en_UK
dc.citation.publicationstatusPublisheden_UK
dc.type.statusAM - Accepted Manuscripten_UK
dc.contributor.funderGlasgow School of Arten_UK
dc.author.emailpolina.zioga@stir.ac.uken_UK
dc.citation.btitleSerious Games. JCSG 2015en_UK
dc.citation.conferencedates2015-06-03 - 2015-06-04en_UK
dc.citation.conferencelocationHuddersfield, UKen_UK
dc.citation.conferencenameSerious Games First Joint International Conference, JCSG 2015en_UK
dc.citation.date28/05/2015en_UK
dc.citation.isbn978-3-319-19125-6en_UK
dc.citation.isbn978-3-319-19126-3en_UK
dc.publisher.addressCham, Switzerlanden_UK
dc.contributor.affiliationGlasgow School of Arten_UK
dc.contributor.affiliationGlasgow School of Arten_UK
dc.contributor.affiliationUniversity of Huddersfielden_UK
dc.contributor.affiliationUniversity of Glasgowen_UK
dc.identifier.isiWOS:000365042200009en_UK
dc.identifier.scopusid2-s2.0-84945968056en_UK
dc.identifier.wtid1654668en_UK
dc.contributor.orcid0000-0003-1317-2074en_UK
dc.date.accepted2015-05-28en_UK
dcterms.dateAccepted2015-05-28en_UK
dc.date.filedepositdate2020-08-25en_UK
dc.subject.tagAudiencesen_UK
dc.subject.tagBrain-machine interfacingen_UK
dc.subject.tagCognitive and Affective Computingen_UK
dc.subject.tagCognitive neuroscienceen_UK
dc.subject.tagDigital Mediaen_UK
dc.subject.tagEEGen_UK
dc.subject.tagInteractiveen_UK
dc.subject.tagMobile Cognitionen_UK
rioxxterms.apcnot requireden_UK
rioxxterms.typeConference Paper/Proceeding/Abstracten_UK
rioxxterms.versionAMen_UK
local.rioxx.authorZioga, Polina|0000-0003-1317-2074en_UK
local.rioxx.authorChapman, Paul|en_UK
local.rioxx.authorMa, Minhua|en_UK
local.rioxx.authorPollick, Frank|en_UK
local.rioxx.projectProject ID unknown|Glasgow School of Art|en_UK
local.rioxx.contributorGöbel, Stefan|en_UK
local.rioxx.contributorMa, Minhua|en_UK
local.rioxx.contributorBaalsrud Hauge, Jannicke|en_UK
local.rioxx.contributorFradinho Oliveira, Manuel|en_UK
local.rioxx.contributorWiemeyer, Josef|en_UK
local.rioxx.contributorWendel, Viktor|en_UK
local.rioxx.freetoreaddate2020-08-26en_UK
local.rioxx.licencehttps://storre.stir.ac.uk/STORREEndUserLicence.pdf|2020-08-26|en_UK
local.rioxx.filenameZioga_et_al.-2015-A_Hypothesis_of_Brain-to-Brain_Coupling.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source978-3-319-19126-3en_UK
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