|Appears in Collections:||Psychology Journal Articles|
|Peer Review Status:||Refereed|
|Title:||A Reduction in Video Gaming Time Produced a Decrease in Brain Activity|
|Citation:||Gong D, Yao Y, Gan X, Peng Y, Ma W & Yao D (2019) A Reduction in Video Gaming Time Produced a Decrease in Brain Activity. Frontiers in Human Neuroscience, 13, Art. No.: 134. https://doi.org/10.3389/fnhum.2019.00134|
|Abstract:||This study examines whether a decrease in brain development is observable after players have reduced their video gaming time over a period of 1 year. Both video gaming experts and non-experts were recruited, whose resting-state functional MRI (fMRI) data were collected at the beginning and the end of the study. Immediately after the first scan, the participants were instructed to spend no more than 3 h on video gaming weekly for 1 year. The results showed decreased self-reported video gaming skills and decreased amplitude of low-frequency fluctuation (ALFF) in the experts at the end of the study, demonstrating that a reduction in video gaming time over a period of 1 year produced a decrease in brain development. The non-experts served as a control group and had no significant changes. The findings support the adaptive effect of video gaming experience on brain and cognitive development.|
|Rights:||Copyright © 2019 Gong, Yao, Gan, Peng, Ma and Yao. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY) (https://creativecommons.org/licenses/by/4.0/). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.|
|A-Reduction-in-Video-Gaming-Time-Produced-a-Decrease-in-Brain-Activity.pdf||Fulltext - Published Version||2.87 MB||Adobe PDF||View/Open|
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