Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/34420
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dc.contributor.authorHong, Hee Jungen_UK
dc.contributor.authorWilkinson, Guyen_UK
dc.contributor.authorRocha, Claudio Men_UK
dc.date.accessioned2022-06-15T00:02:12Z-
dc.date.available2022-06-15T00:02:12Z-
dc.date.issued2023-03en_UK
dc.identifier.urihttp://hdl.handle.net/1893/34420-
dc.description.abstractThis article aims to understand the relationship between basic needs satisfaction, self-determined motivation, and burnout in esports players. To achieve this, we investigate three research hypotheses: (1) The three dimensions of basic needs satisfaction have a positive effect on the self-determined motivation of esports players, (2) The self-determined motivation of esports players has a negative effect on their burnout, and (3) All three dimensions of basic needs satisfaction affect esports player’s burnout, indirectly via self-determined motivation. Data were collected through an online questionnaire (n = 608) administered to Korean esports players who play online games as a leisure activity. Results indicate that player competence has a negative relationship with self-determined motivation, suggesting that Korean players do not associate increased levels of competence with their intrinsic motivation. The results show that intrinsic motivation is negatively associated with burnout, particularly exhaustion and reduced sense of accomplishment. It should be noted that Korean players’ high level of competence can result in reduced levels of self-determined motivation, which can lead them to burnout. This should be addressed by the industry, practitioners, and researchers considering the cultural context and the relationship between the factors, which will contribute to the sustainable growth and prosperity of the esports.en_UK
dc.language.isoenen_UK
dc.publisherSpringer Science and Business Media LLCen_UK
dc.relationHong HJ, Wilkinson G & Rocha CM (2023) The Relationship Between Basic Needs Satisfaction, Self-determined Motivation, and Burnout in Korean Esports Players. <i>Journal of Gambling Studies</i>. https://doi.org/10.1007/s10899-022-10132-8en_UK
dc.rightsThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.en_UK
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/en_UK
dc.subjectOnline gamesen_UK
dc.subjectAthlete burnouten_UK
dc.subjectEsports playersen_UK
dc.subjectSelf-determination theoryen_UK
dc.subjectEsports players’ motivationen_UK
dc.titleThe Relationship Between Basic Needs Satisfaction, Self-determined Motivation, and Burnout in Korean Esports Playersen_UK
dc.typeJournal Articleen_UK
dc.identifier.doi10.1007/s10899-022-10132-8en_UK
dc.identifier.pmid35639273en_UK
dc.citation.jtitleJournal of Gambling Studiesen_UK
dc.citation.issn1573-3602en_UK
dc.citation.issn1050-5350en_UK
dc.citation.publicationstatusPublisheden_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.citation.date31/05/2022en_UK
dc.contributor.affiliationSporten_UK
dc.contributor.affiliationSporten_UK
dc.contributor.affiliationSporten_UK
dc.identifier.isiWOS:000803841200001en_UK
dc.identifier.wtid1819119en_UK
dc.contributor.orcid0000-0003-0045-8911en_UK
dc.contributor.orcid0000-0002-3623-1914en_UK
dc.contributor.orcid0000-0001-6337-004Xen_UK
dc.date.accepted2022-05-01en_UK
dcterms.dateAccepted2022-05-01en_UK
dc.date.filedepositdate2022-06-14en_UK
rioxxterms.apcpaiden_UK
rioxxterms.typeJournal Article/Reviewen_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorHong, Hee Jung|0000-0003-0045-8911en_UK
local.rioxx.authorWilkinson, Guy|0000-0002-3623-1914en_UK
local.rioxx.authorRocha, Claudio M|0000-0001-6337-004Xen_UK
local.rioxx.projectInternal Project|University of Stirling|https://isni.org/isni/0000000122484331en_UK
local.rioxx.freetoreaddate2022-06-14en_UK
local.rioxx.licencehttp://creativecommons.org/licenses/by/4.0/|2022-06-14|en_UK
local.rioxx.filenameHong2022_Article_TheRelationshipBetweenBasicNee.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source1573-3602en_UK
Appears in Collections:Faculty of Health Sciences and Sport Journal Articles

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