Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/31261
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dc.contributor.authorThomson, Katieen_UK
dc.contributor.authorPollock, Alexen_UK
dc.contributor.authorBugge, Carolen_UK
dc.contributor.authorBrady, Marian Cen_UK
dc.date.accessioned2020-06-10T00:01:21Z-
dc.date.available2020-06-10T00:01:21Z-
dc.date.issued2020-01en_UK
dc.identifier.urihttp://hdl.handle.net/1893/31261-
dc.description.abstractIntroduction Approximately 30% of stroke survivors experience an upper limb impairment, which impacts on participation and quality of life. Gaming devices (Nintendo Wii) are being incorporated into rehabilitation to improve function. We explored the stroke survivor experience of gaming as an upper limb intervention. Methods Semi-structured, individual interviews with stroke survivors living within the UK were completed. Interviews were audio-recorded, transcribed verbatim and analysed using Framework methods. Transcripts were coded and summarised into thematic charts. Thematic charts were refined during analysis until the final framework emerged. Results We captured experiences of 12 stroke survivors who used Nintendo Wii. Gaming devices were found to be acceptable for all ages but varying levels of enthusiasm existed. Enthusiastic players described gaming as having a positive impact on their motivation to engage in rehabilitation. For some, this became a leisure activity, encouraging self-practice. Non-enthusiastic players preferred sports to gaming. Conclusion An in-depth account of stroke survivor experiences of gaming within upper limb rehabilitation has been captured. Suitability of gaming should be assessed individually and stroke survivor abilities and preference for interventions should be taken into consideration. There was no indication that older stroke survivors or those with no previous experience of gaming were less likely to enjoy the activity.en_UK
dc.language.isoenen_UK
dc.publisherSAGE Publicationsen_UK
dc.relationThomson K, Pollock A, Bugge C & Brady MC (2020) Commercial gaming devices for stroke upper limb rehabilitation: The stroke survivor experience. Journal of Rehabilitation and Assistive Technologies Engineering, 7. https://doi.org/10.1177/2055668320915381en_UK
dc.rightshttps://creativecommons.org/licenses/by-nc/4.0/Creative Commons Non Commercial CC BY-NC: This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (https://creativecommons.org/licenses/by-nc/4.0/) which permits non-commercial use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access pages (https://us.sagepub.com/en-us/nam/open-access-at-sage).en_UK
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/en_UK
dc.subjectGamingen_UK
dc.subjectrehabilitationen_UK
dc.subjectstrokeen_UK
dc.subjectexperiencesen_UK
dc.subjectupper limben_UK
dc.titleCommercial gaming devices for stroke upper limb rehabilitation: The stroke survivor experienceen_UK
dc.typeJournal Articleen_UK
dc.identifier.doi10.1177/2055668320915381en_UK
dc.citation.jtitleJournal of Rehabilitation and Assistive Technologies Engineeringen_UK
dc.citation.issn2055-6683en_UK
dc.citation.volume7en_UK
dc.citation.publicationstatusPublisheden_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.citation.date13/05/2020en_UK
dc.contributor.affiliationGlasgow Caledonian Universityen_UK
dc.contributor.affiliationGlasgow Caledonian Universityen_UK
dc.contributor.affiliationHealth Sciences Stirlingen_UK
dc.contributor.affiliationGlasgow Caledonian Universityen_UK
dc.identifier.wtid1631489en_UK
dc.contributor.orcid0000-0002-2558-2559en_UK
dc.contributor.orcid0000-0002-4071-0803en_UK
dc.contributor.orcid0000-0002-4589-7021en_UK
dc.date.accepted2020-03-02en_UK
dcterms.dateAccepted2020-03-02en_UK
dc.date.filedepositdate2020-06-09en_UK
rioxxterms.apcnot requireden_UK
rioxxterms.typeJournal Article/Reviewen_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorThomson, Katie|0000-0002-2558-2559en_UK
local.rioxx.authorPollock, Alex|en_UK
local.rioxx.authorBugge, Carol|0000-0002-4071-0803en_UK
local.rioxx.authorBrady, Marian C|0000-0002-4589-7021en_UK
local.rioxx.projectInternal Project|University of Stirling|https://isni.org/isni/0000000122484331en_UK
local.rioxx.freetoreaddate2020-06-09en_UK
local.rioxx.licencehttp://creativecommons.org/licenses/by-nc/4.0/|2020-06-09|en_UK
local.rioxx.filenameThomson qual paper RATE 2020.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source2055-6683en_UK
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