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http://hdl.handle.net/1893/26548
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DC Field | Value | Language |
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dc.contributor.author | Driscoll, Beth | en_UK |
dc.contributor.author | Squires, Claire | en_UK |
dc.date.accessioned | 2018-01-19T01:27:18Z | - |
dc.date.available | 2018-01-19T01:27:18Z | - |
dc.date.issued | 2018-05-31 | en_UK |
dc.identifier.uri | http://hdl.handle.net/1893/26548 | - |
dc.description.abstract | Book festivals provide a tantalising instance of the overlapping cultural, social and economic dimensions of contemporary literary culture. This article proposes the application of a new conceptual framework, that of game-inspired thinking, to their study. Game-inspired thinking uses games as metaphors that concentrate and exaggerate aspects of cultural phenomena in order to produce new knowledge about their operations. It is also an arts-informed methodology that offers a mid-level perspective between empirical case studies and abstract models. As a method, our Bookfestivalopoly and other games focus attention on the material, social and ideological dimensions of book festivals. In particular, they confirm the presence of neoliberal pressures and neocolonial inequalities in the “world republic of letters.” Our research thus makes a contribution to knowledge about the role of festivals within contemporary literary culture, and provides a model for researchers of cultural phenomena who may want to adopt game-inspired, arts-informed thinking as an alternative to traditional disciplinary methods. Résumé Les festivals du livre offrent un exemple attirant du chevauchement culturel, social et économique des dimensions de la culture littéraire. Cet article propose l'application d'un nouveau cadre conceptuel à leur étude, celui de la réflection inspirée par le jeu. La réflection inspirée par le jeu utilise le jeu comme une métaphore qui concentre et exagère certains aspects de phénomènes culturels culturels afin de produire de nouvelles connaissances envers leurs opérations. Il s'agit aussi d'une méthodologie informée par les arts qui offre une perspective à mi-chemin entre études de cas empiriques et modèles abstraits. En tant que méthode, nos Bookfestivalopoly et autres jeux concentrent l'attention sur les dimensions matérielles, sociales et idéologiques des festivals du livre. En particulier, ils confirment la présence de pressions néolibérales et d'iniquités néocoloniales dans . C'est ainsi que notre recherche fait une contribution à la connaissance du rộle des festivals dans la culture littéraires contemporaine, et offre un modèle pour les rechercheurs de phénomènes culturels qui aimeraient adopter une approche inspirée par le jeu et les arts en alternative aux traditionnelles méthodes disciplinaires. | en_UK |
dc.language.iso | en | en_UK |
dc.publisher | Groupe de recherches et d’études sur le livre au Québec | en_UK |
dc.relation | Driscoll B & Squires C (2018) Serious Fun: Gaming the Book Festival. Memoires du Livre/Studies in Book Culture, 9 (2). https://doi.org/10.7202/1046988ar | en_UK |
dc.rights | This article is licenced under the CC BY-NC-ND licence (https://creativecommons.org/licenses/by-nc-nd/4.0/). You are free to: Share — copy and redistribute the material in any medium or format. Under the following terms: Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use; NonCommercial — You may not use the material for commercial purposes; NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material. | en_UK |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | en_UK |
dc.subject | book festivals | en_UK |
dc.subject | literary festivals | en_UK |
dc.subject | writers' festivals | en_UK |
dc.subject | book cultures | en_UK |
dc.subject | games-inspired | en_UK |
dc.subject | arts-informed | en_UK |
dc.subject | publishing studies | en_UK |
dc.subject | Bookfestivalopoly | en_UK |
dc.subject | Book Festival Trumps | en_UK |
dc.title | Serious Fun: Gaming the Book Festival | en_UK |
dc.type | Journal Article | en_UK |
dc.identifier.doi | 10.7202/1046988ar | en_UK |
dc.citation.jtitle | Mémoires du livre / Studies in Book Culture | en_UK |
dc.citation.issn | 1920-602X | en_UK |
dc.citation.issn | 1920-602X | en_UK |
dc.citation.volume | 9 | en_UK |
dc.citation.issue | 2 | en_UK |
dc.citation.publicationstatus | Published | en_UK |
dc.citation.peerreviewed | Refereed | en_UK |
dc.type.status | VoR - Version of Record | en_UK |
dc.citation.date | 31/05/2018 | en_UK |
dc.contributor.affiliation | University of Melbourne | en_UK |
dc.contributor.affiliation | English Studies | en_UK |
dc.identifier.wtid | 505220 | en_UK |
dc.contributor.orcid | 0000-0002-2257-9186 | en_UK |
dc.date.accepted | 2017-12-21 | en_UK |
dcterms.dateAccepted | 2017-12-21 | en_UK |
dc.date.filedepositdate | 2018-01-16 | en_UK |
dc.subject.tag | History of the Book | en_UK |
dc.subject.tag | Publishing | en_UK |
rioxxterms.apc | not charged | en_UK |
rioxxterms.type | Journal Article/Review | en_UK |
rioxxterms.version | VoR | en_UK |
local.rioxx.author | Driscoll, Beth| | en_UK |
local.rioxx.author | Squires, Claire|0000-0002-2257-9186 | en_UK |
local.rioxx.project | Internal Project|University of Stirling|https://isni.org/isni/0000000122484331 | en_UK |
local.rioxx.freetoreaddate | 2018-05-31 | en_UK |
local.rioxx.licence | http://www.rioxx.net/licenses/under-embargo-all-rights-reserved||2018-05-31 | en_UK |
local.rioxx.licence | http://creativecommons.org/licenses/by-nc-nd/4.0/|2018-05-31| | en_UK |
local.rioxx.filename | 1046988ar.pdf | en_UK |
local.rioxx.filecount | 1 | en_UK |
local.rioxx.source | 1920-602X | en_UK |
Appears in Collections: | Literature and Languages Journal Articles |
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File | Description | Size | Format | |
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1046988ar.pdf | Fulltext - Published Version | 3.37 MB | Adobe PDF | View/Open |
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