Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/24538
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dc.contributor.authorBarker, Kimen_UK
dc.date.accessioned2016-11-11T22:59:09Z-
dc.date.available2016-11-11T22:59:09Z-
dc.date.issued2013-10-07en_UK
dc.identifier.urihttp://hdl.handle.net/1893/24538-
dc.description.abstractOnline interactive environments like World of Warcraft, Second Life, Habbo and The Sims Online are international entities, attracting users across the globe. They have one common regulatory mechanism; the End User License Agreement (EULA). This contractual document forms the cornerstone of the regulatory and governing system within each of these distinct spaces. Yet the EULA is regularly contravened by users and the game provider alike, suggesting it is neither fit for purpose, nor adequately designed for these online spaces. The EULA forms not only the contractual relationship between the service provider and the end-user, but is also intended to control the behaviour of the users in the relevant online environment. These are very often the only forms of control or regulation that are present in online environments, and therefore control more than user behaviour. Despite this, there is no specific set of ‘virtual laws’ in these online environments yet the disputes arising from these environments are becoming increasingly common. There are online / offline boundaries, and different levels of controlling mechanisms. These boundaries are only one dimension of the control required in these spaces. Code is protected by copyright, and copyright is allocated by contracts. As such, there is an inter-dependent core which sees code, copyright and contract allocating not just property rights and intellectual property rights but adjudicating on disputes. In this relationship, there are different levels which combine to produce a situation whereby contract is dominant. This paper will consider the current layers of control in online gaming environments in light of some examples of legal disputes that have arisen. It will consider the Magic Circle theory and the Theory of Interration – and potential modifications in light of Tseng’s suggestions but also in context of disputes and the layers currently in place before suggesting that there is perhaps a chasm in this system of layered governance and control.en_UK
dc.language.isoenen_UK
dc.publisherSCRIPT - Centre for Research in Intellectual Property and Technology Lawen_UK
dc.relationBarker K (2013) Online Games and IP. Battle of the Forms to Social Norms: Reconceptualising and Relayering?. SCRIPTed: A Journal of Law, Technology and Society, 10 (3), pp. 320-338. https://doi.org/10.2966/scrip.100313.320en_UK
dc.rights© Kim Barker 2013. This work is licensed under a Creative Commons Licence (CC BY-NC-ND). https://creativecommons.org/licenses/by-nc-nd/3.0/en_UK
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/en_UK
dc.subjectintellectual propertyen_UK
dc.subjectgamesen_UK
dc.subjectEULAsen_UK
dc.subjectcontracten_UK
dc.titleOnline Games and IP. Battle of the Forms to Social Norms: Reconceptualising and Relayering?en_UK
dc.typeJournal Articleen_UK
dc.identifier.doi10.2966/scrip.100313.320en_UK
dc.citation.jtitleSCRIPTed: A Journal of Law, Technology and Societyen_UK
dc.citation.issn1744-2567en_UK
dc.citation.volume10en_UK
dc.citation.issue3en_UK
dc.citation.spage320en_UK
dc.citation.epage338en_UK
dc.citation.publicationstatusPublisheden_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.author.emailkimberley.barker@stir.ac.uken_UK
dc.contributor.affiliationLawen_UK
dc.identifier.wtid547071en_UK
dc.contributor.orcid0000-0003-4446-3480en_UK
dcterms.dateAccepted2013-10-07en_UK
dc.date.filedepositdate2016-10-10en_UK
dc.subject.tagIntellectual Property Lawen_UK
dc.subject.tagCopyrighten_UK
dc.subject.tagInternet Lawen_UK
rioxxterms.typeJournal Article/Reviewen_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorBarker, Kim|0000-0003-4446-3480en_UK
local.rioxx.projectInternal Project|University of Stirling|https://isni.org/isni/0000000122484331en_UK
local.rioxx.freetoreaddate2016-11-11en_UK
local.rioxx.licencehttp://creativecommons.org/licenses/by-nc-nd/4.0/|2016-11-11|en_UK
local.rioxx.filenamebarker.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source1744-2567en_UK
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