Please use this identifier to cite or link to this item: http://hdl.handle.net/1893/24886
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dc.contributor.authorThomson, Katieen_UK
dc.contributor.authorPollock, Alexen_UK
dc.contributor.authorBugge, Carolen_UK
dc.contributor.authorBrady, Marion Cen_UK
dc.date.accessioned2017-01-31T22:51:20Z-
dc.date.available2017-01-31T22:51:20Z-
dc.date.issued2014-06en_UK
dc.identifier.urihttp://hdl.handle.net/1893/24886-
dc.description.abstractBackground and purpose: Rehabilitation using commercial gaming devices is a new concept for stroke care. Commercial gaming devices such as Nintendo Wii or Sony PlayStation encourage high repetition of arm movements and are being introduced into some clinical settings. The evidence base for gaming use in rehabilitation is growing rapidly and there is a need to systematically synthesise research. Our review aims to integrate evidence on how gaming is being used, explore patient/therapist experience and synthesise evidence of effectiveness.  Summary of review: An integrative systematic review was undertaken searching Cochrane Central Register of Controlled Trials (2013), Medline (2013), Embase (2013) and twelve additional databases. Two review authors independently selected studies based on pre-defined inclusion criteria, extracted data and assessed risk of bias. Nineteen studies including 215 patients met inclusion criteria. Studies were typically small scale feasibility studies using a range of research designs, limiting the ability to reach generalised conclusions. Results have been tabulated (activities of daily living, upper limb function/ movement) and qualitative themes identified. Findings suggest that most patients enjoy using commercial gaming and can tolerate 180 mins per week without significant adverse effects. A trend towards improvement was noted for upper limb function/ movement. Few studies recorded outcomes related to activities of daily living or focused on understanding patients' experiences of this intervention.  Conclusion: Commercial gaming can provide high intensity upper limb practice however there is insufficient high quality evidence to reach generalisable conclusions about risks or benefits on activities of daily living or upper limb function/movement.en_UK
dc.language.isoenen_UK
dc.publisherWiley-Blackwellen_UK
dc.relationThomson K, Pollock A, Bugge C & Brady MC (2014) Commercial gaming devices for stroke upper limb rehabilitation: A systematic review. International Journal of Stroke, 9 (4), pp. 479-488. https://doi.org/10.1111/ijs.12263en_UK
dc.rightsThe publisher does not allow this work to be made publicly available in this Repository. Please use the Request a Copy feature at the foot of the Repository record to request a copy directly from the author. You can only request a copy if you wish to use this work for your own research or private study.en_UK
dc.rights.urihttp://www.rioxx.net/licenses/under-embargo-all-rights-reserveden_UK
dc.subjectstrokeen_UK
dc.subjectupper limben_UK
dc.subjectrehabilitationen_UK
dc.subjectcommercial gamingen_UK
dc.titleCommercial gaming devices for stroke upper limb rehabilitation: A systematic reviewen_UK
dc.typeJournal Articleen_UK
dc.rights.embargodate2999-12-31en_UK
dc.rights.embargoreason[Bugge_IJS 2014.pdf] The publisher does not allow this work to be made publicly available in this Repository therefore there is an embargo on the full text of the work.en_UK
dc.identifier.doi10.1111/ijs.12263en_UK
dc.citation.jtitleInternational Journal of Strokeen_UK
dc.citation.issn1747-4949en_UK
dc.citation.issn1747-4930en_UK
dc.citation.volume9en_UK
dc.citation.issue4en_UK
dc.citation.spage479en_UK
dc.citation.epage488en_UK
dc.citation.publicationstatusPublisheden_UK
dc.citation.peerreviewedRefereeden_UK
dc.type.statusVoR - Version of Recorden_UK
dc.author.emailcarol.bugge@stir.ac.uken_UK
dc.contributor.affiliationGlasgow Caledonian Universityen_UK
dc.contributor.affiliationGlasgow Caledonian Universityen_UK
dc.contributor.affiliationHealth Sciences Research - Stirling - LEGACYen_UK
dc.contributor.affiliationGlasgow Caledonian Universityen_UK
dc.identifier.isiWOS:000335664900020en_UK
dc.identifier.scopusid2-s2.0-84899979761en_UK
dc.identifier.wtid603859en_UK
dc.contributor.orcid0000-0002-4071-0803en_UK
dc.date.accepted2013-12-16en_UK
dcterms.dateAccepted2013-12-16en_UK
dc.date.filedepositdate2015-02-11en_UK
rioxxterms.apcnot requireden_UK
rioxxterms.typeJournal Article/Reviewen_UK
rioxxterms.versionVoRen_UK
local.rioxx.authorThomson, Katie|en_UK
local.rioxx.authorPollock, Alex|en_UK
local.rioxx.authorBugge, Carol|0000-0002-4071-0803en_UK
local.rioxx.authorBrady, Marion C|en_UK
local.rioxx.projectInternal Project|University of Stirling|https://isni.org/isni/0000000122484331en_UK
local.rioxx.freetoreaddate2999-12-31en_UK
local.rioxx.licencehttp://www.rioxx.net/licenses/under-embargo-all-rights-reserved||en_UK
local.rioxx.filenameBugge_IJS 2014.pdfen_UK
local.rioxx.filecount1en_UK
local.rioxx.source1747-4930en_UK
Appears in Collections:Faculty of Health Sciences and Sport Journal Articles

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